medium.com
How do Video Games Stay in Sync? An Intro to the Fascinating Networking of Real Time Games.
1 min · · How do real-time games keep multiple clients in sync even when people drop 200ms+ latencies? · Shared by 386, including rohit
bevyengine.org
Bevy - Introducing Bevy
20+ min · · Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever! · Shared by 40, including rohit, Brian, Yann “不停” Heurtaux ⏚ @shalf@mastodon.social, Balda, Chris {he, they}
blog.mozvr.com
A browser plugin for Unity
5 min · · Unity's development tools and engine are far and away the most common way to build applications for VR and AR today. Previously, we've made it possible to export web-based experiences from Unity.… · Shared by 11, including rohit, Rick King
teamavocado.co
How do I design a game from scratch?
3 min · · A tutorial about core loops, and how to apply them to PICO-8 games. · Shared by 9, including rohit
github.com
a327ex/BYTEPATH
· Contribute to a327ex/BYTEPATH development by creating an account on GitHub. · Shared by 5, including rohit
copetti.org
Xbox Architecture | A Practical Analysis
20+ min · · An in-depth analysis that explains how this console works internally · Shared by 14, including rohit
phoboslab.org
PhobosLab
18+ min · · Like last year with Underrun, I participated in this year's js13kGames – a JavaScript game development competition with a file size limit of 13kb, including code, assets and everything else. My entry… · Shared by 36, including rohit, Chris Heilmann codepo8@toot.cafe, Simone Corsi 💻🚀, Florian Hanke 🍎
github.com
kitao/pyxel: A retro game development environment in Python
· pyxel - A retro game development environment in Python · Shared by 26, including Julien Tanay, Matt Shaffer, rohit
github.com
mmazzarolo/ordinary-puzzles-app
· A mobile puzzle game built with React-Native. Contribute to mmazzarolo/ordinary-puzzles-app development by creating an account on GitHub. · Shared by 8, including Esther Schindler, rohit
github.com
fnky/particle-life
· Game of life with particles. Contribute to fnky/particle-life development by creating an account on GitHub. · Shared by 13, including Joscha Bach, rohit, AGI.Eth | MTL.Eth, Danielle Fong 🙋🏻♀️, hardmaru
allenchou.net
Gamedev Tutorial: Dot Product, Rulers, And Bouncing Balls
13+ min · · [latexpage] Here is the Chinese translation of this post.本文之中文翻譯在此 Prerequisites Trignometry Basics – Sine & CosineTrigonometry Basics – Tangent, Triangles, And CannonballsInverse Trigonometric Fu · Shared by 7, including rohit, Rick King