- What it Takes to Make a Game by Yourself
- The colors of game design
- Level Up: The Future of Video Games Is Bright
- How I still use Flash in 2022
- Board games and Markov chains
It’s been almost 7 years since I quit my last job.
A story of epic adventure about writing a game in under 13Kb against all odds
New initiative aims to take game development past "the hands of the skilled few."
Note: this article contains depictions and images of war that some readers may find harrowing. "We are doing what we ca…
Quickly and easily convert your images into pixel art with our online image to pixel art converter. Simply upload your image and choose your pixelation level to transform your photo into a retro-style…
Success in the rapidly evolving game industry depends on scale, good franchise management, customer experience, and top talent.
Mobile f2p is dead! How many times did you hear that? UA is dead, because of ATT. How to develop games in the post IDFA world?
When Adobe killed Flash Player in 2020, I didn't want my Flash games to disappear forever. I've been making games on and off my whole life, but people seemed to like the Hapland ones in particular, so…
As the Generative AI Revolution in Games progresses, it will completely reshape UGC and expand the games market beyond what many thought was possible.
What if game design could be summed up into four “primary colors” and their mixtures? This simple tool might help you organize your ideas.
Macrocosm is a mobile game that takes you from atom to galactic empire across seven interconnected stages where making progress in one stage gives you a boost in the next! This post is a deep dive…
Using Markov chains to model simple board games.
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