Game Development
All things game development. Follow along on Refind to get notified when they have new links.
Collection by Florian Hanke π
Public
28
Links
Gamasutra
Graveyard Keeper: How the graphics effects are made
Gamasutra
6 min read · 40 saves · From 2018 · The summary of tips and tricks used in Graveyard Keeper to make different graphical effects and apply them on a pixel art picture.
alanzucconi.com
Learning Shaders
alanzucconi.com
4 min read · 12 saves · From 2018 · Making games is hard, but it doesn't have to. This post shows the best online resources you can access to learn shaders effectively and in no time.
gametorrahod.com
Batched operations on EntityManager
gametorrahod.com
~13 min read · 29 saves · From 2018 · Jobs aren't always the fastest for all operations. EntityManager operation mostly have to cause structural change on the main thread. Let's see how we could speed this up.
Gamasutra
Gamasutra - Toward More Realistic Pathfinding
Gamasutra
20+ min read · 2020-04-27 · We also keep a separate array of 1-bit Booleans, which store whether or not each node in our matrix has been touched yet during this search. That way, we can very rapidly initialize at the beginning…
leshylabs.com
Leshy SFMaker - Online Sound Effect Generator
leshylabs.com
2020-04-26 · Hits and Explosions Noises Jumps & Power-ups Loss Zap Chirps and Blips Song Mode Pick Up These buttons load an example sound into SFMaker which then may then be used as a starting point for generating…
boristhebrave.com
Wave Function Collapse tips and tricks
boristhebrave.com
7 min read · 2020-02-08 · Iβve been experimenting a lot with constraint-based procedural generation these days. Specifically the Wave Function Collapse algorithm (WFC). Iβve even made my own open source library,β¦
gametorrahod.com
World, system groups, update order, and the player loop
gametorrahod.com
~12 min read · 2019-04-24 · If you have started using ECS, you might have heard of the "default world". You may notice that your defined systems are somehow updating magically. In this article, we will learn about that in…
alexanderameye.github.io
Outline Shader
alexanderameye.github.io
4 min read · 2020-01-30 · Unity 2019.3.0f1 URP 7.1.6 Intermediate January 7th 2020 The final result Imagine we give our shader the image below on the left and we want the shader to generate an outline for us. We could simply…
phoboslab.org
PhobosLab
phoboslab.org
~18 min read · 35 saves · 2019-09-24 · Like last year with Underrun, I participated in this year's js13kGames β a JavaScript game development competition with a file size limit of 13kb, including code, assets and everything else. My entry…
gdcvault.com
Architecture Tricks: Managing Behaviors in Time, Space, and Depth
gdcvault.com
2019-09-29 · While the standard AI algorithms we all know (and love?) look good on paper, we often run up against barriers when we put them into practice. Usually, these barriers occur when NP-Hard problems clash…
gdcvault.com
Introducing the New Animation Rigging Features (Presented by Unity Technologies)
gdcvault.com
2019-09-28 · Need more artistic control of your animations in Unity? If so, don't miss this intermediate session on our new Animation Rigging features. A team of Unity technical animators and artists will show you…