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Inside the Growing Discontent Behind Nintendo’s Fun Facade
IGN
What Unreal Engine 5 Means for the Games Industry
IGN
‘This Was Like the Manhattan Project of Games’: How Return to Monkey Island Became a Reality
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What Final Fantasy 14 Taught Hironobu Sakaguchi About the Series He Helped Create
IGN
Baldur’s Gate 3 Was So Huge, Larian Chose to Triple in Size Rather Than Shrink the Game
IGN
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